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Kaleidoscope Project Part 04/ Modeling Flower Bead from Gear in Blender 3.1
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digitalmonkeyschool
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Published 2 years ago
Kaleidoscope Project Part 04 Modeling Flower Bead in Blender 3.1
In this tutorial, More "Box Modeling", using extended primitives Gear
as a starting object. Beginner to Intermediate difficulty level.

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Timecodes

0:00 Intro
0:24 Edit / Preferences /Add-ons Add Mesh Extra Objects
1:18 Creating a Gear object
1:29 Adjusting geometry in Edit Mode
2:23 Applying Subdivision Surface modifier.
2:36 Final adjustments in Edit Mode
4:29 in Object Mode Make Smooth
4:41 Concussion, next tutorial outline

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